

Rather inconvenient, but we must live (and die, mostly) with it. Portrait at right up corner serve as health bar (press A to turn it off/on) – more red at borders means closer death. You can move with right and left arrow key, pause with P and crouch with down arrow. Why, how, where? Who knows, but it does not look good at all.

There is a voice telling me…Īfter introductory text (use Z key to rewind) we start in seemingly empty and exitless room with suspicious stains on floor. …if I don’t leave quickly… I need to go swiftly. In my own bed, sleeping under my warm and cosy blankets. My eyes just got used to the darkness, so I can finally see my surroundings. Here is recommended music for this level. O kay, let’s start our cursed journey through Hell itself. Note that death from most monsters is generic – you just keel down and thats it. I will also show how to get killed – it is whole point of game, after all. Every article will be for different area. Since it is walkthrough, spoliers ahead (duh). There is no save feature, only checkpoints and possibility of restarting game at beginning of each area.

Additionally there will be more music links for each area. Fortunately I have fine proposition for fitting background music (other is here). Game has simple graphics and absolutely no sound or music. Do you want to play it already? Of course you do. In other words, you get to see cute japanese schoolgirl (incidentally named Sakuri… NOT Sacri or some other mutation of that, ffs) killed in various horrible ways. This particular specimen is called Demonophobia (you can get japanese version here, english here or source material, including code and images, here) and includes a lot of gorn. What is better way to start blog like this with bang? Talking a lot about obscure (fortunately) hentai guro game!
